Let the monster work? The most persuasive Seven Days World team seems to be working hard again!

Mondo games Updated on 2024-03-08

As a heavyweight work with a billion funds in hand and quietly developed for five years, "Seven Days World" quickly attracted the attention of all parties after entering the publicity stage. But in addition to the topicality of the game itself, the high-frequency interaction between the official and players is also an important reason why players are talking about it.

When the dialogue between players and officials becomes an important means of subsequent updates to the game, there will be more and more analysis and analysis in this regard. But as far as I've observed recently, since the last few months, players have been calling for a pet system that is getting louder and louder, and there is a lot of momentum to give the official momentum.

However, the officials not only did not turn a blind eye to the players' voices, but instead released a lot of positive signals. Is it ......Is the big one really coming? When will that big one come? And what exactly is the big one? These questions tug at the heartstrings of players.

One of the most persuasive episodes

In fact, it is not an overnight matter for the official "Seven Days World" to actively respond to players' demands, and the game has been steadily advancing in the form of "looking at the world and cooperating in research" since the beginning of its announcement.

Looking at the world", it is very easy to understand,At present, this work has also gained a lot of attention in foreign markets,And about "cooperation and research",In fact, what many people didn't expect is that the official object of cooperation is not the best boss.,But it's the players who love this game.。

In order to achieve this goal, they not only set up an official co-research platform and social media channel for players to make suggestions to developers, but also periodically reported the development progress to players in the form of blue stickers, and those opinions from the community were adopted, which truly valued the players' thinking and hard work.

Not only that, but in the promotion and distribution stage, "Seven Days World" is also actively communicating with players in the form of official live broadcasts and developer interviews. This method is not only more direct and efficient than text communication, but also makes the development team very "down-to-earth".

And because the game adopts a season-based update mode, players' feedback will not only receive an official response in a timely manner, but it is also likely to appear in the game after being adopted. Therefore, when experiencing each new season of "Seven Days World", players can not only gain freshness, but also perceive that the game is developing in a more reasonable and accessible direction.

For example, in a previous Season Update, the official adjusted the acquisition channel of "Star Color" based on player feedback, so that everyone can obtain Golden Legendary Equipment more conveniently; At the same time, the visual interaction effect of the game has been improved according to the opinions of all parties, so that the light and shadow performance of the game at night has been substantially improved, and the weather environment such as rain, fog, and cloudy days has been more realistic.

It is this conscientious attitude that dooms the "cooperation and co-research" model of "Seven Days World" to be effective, if it can be maintained, they must be able to set a precedent at the game operation level.

What exactly is the big one?

So since the official of "Seven Days World" listened to the persuasion, it must not be groundless in the face of the players' earth-shattering calls. If we look at the trends of the entire industry, it is not difficult to guess what the "big" hidden between the lines of the official is.

At the end of last year, "Phantom Beast Palu", which was sold as a part-time job in online to catch Palu, became an instant hit, and a large number of players were immersed in the joy of squeezing Palu, so it is very likely that the official will take advantage of this wave of popularity to launch a similar gameplay in "Seven Days World".

Although there is no further news yet, in terms of gameplay, if a product similar to "Palu" is added, then they may bring some help to the player's production and combat, such as when fighting the alien monsters, they can find a way to control the opposite hand, or when they are walking through the aberrations, they can help the player take care of the back and prevent the sneak attack of monsters that do not speak martial arts.

In addition to combat, they may also be involved in the defense and production of the player's territory, allowing the player to go out and explore without any worries, while they will keep everything organized at home and protect the territory from other people or monsters.

However, "Seven Days World" is a weird game after all, so the "Palu" in this game may not be so cute, and may exist as a companion who is contained by the player. However, regardless of their appearance, they do not prevent them from being an important help for the player to survive and fight.

Of course, before the official release of further information, the author's conjectures are just brainstorming, but I believe that under the charming worldview of "Seven Days World", the official can bring more vitality to this dangerous world through the addition of the "Yang Palu" gameplay!

Conclusion

The official positive response of Seven Days World to players is reminiscent, although there is no certainty about having pets in the game, but judging from the official attitude and the accumulated trust, I believe that more surprises will appear in front of our eyes soon!

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