Why does Star Rail have a far better reputation than Genshin Impact?

Mondo games Updated on 2024-03-05

Genshin Impact felt very good as soon as I first started playing. The feeling of emptiness, the content is sorry for its open-world nature. In the case of the Mondstadt Chapter, it wasn't until the Liyue Chapter that it slowly got better (it's better to play MC at this point).

Star Rail, on the other hand, seems to be very compact (not an open world, of course, so it doesn't need as much content, but it's enough). Whether it's a quest run or a process, it's not much better than Genshin Impact (of course, Genshin Impact's pain points Xingtie is trying to avoid, optimize stamina, optimize daily tasks, etc.)

Of course, the content of the game is very important, and Genshin Impact suffers from this from the beginning. It is reflected in the fact that there is too little content, and half of the time the task is running.

Another point is that anyone can do turn-based work, for most manufacturers. But the open world doesn't have to be. Genshin Impact has eaten the dividend.,This YJ and KL are also engaged in the open world.,Of course, we'll see how Genshin Impact will be seen later (However, MHY's progress is also going to be out of the zone.。

Genshin Impact was brought to the rhythm because of the bonus.,It's the kind that P big things have to bring.,Millions of Zelda.。 If there is a real million, Nintendo will wake up laughing, not to mention the door sauce in the back and the like. Suppression is only one aspect, the most important thing is that a certain knife plays the role of a fuse, otherwise why is it called darkness coming).

Also, Star Iron Wind is rated better than Genshin Impact, and another point is the result of some rhythmic being "stabilized". Xingtie copywriting is open, which Genshin Impact can't imagine. It's like the rhythm of the cyber dragon vein.,It's a kind of thing that is now eaten and supported.,It's suspected that I want to be criticized and fight.,Cyber feudal superstition.,So it was Xingtie in 1.5 version is written.

What I want to say is that the most critical point is that Genshin Impact has achieved the most in the second game or the entire mobile game (the kind that was also supplied by Shanghai). Black is definitely black on Genshin Impact first, which means that Genshin Impact has been thundering for the other brothers and sisters of the Mi family.

Finally, I said something, no matter what the rhythm is, it is better to experience the game first, and then talk about the weight of the game. It's entirely up to you to be bad. Some of them are embarrassing anyway, so you might as well say to them: "Genshin Impact is not guilty, and it makes sense to start." ”

The current Genshin Impact is like a guard guarding the city gate, and everyone who wants to enter the city wants to make him disappear, but he only scolds him on the back, after all, no one has the ability to make him disappear. miHoYo is now the top existence in the domestic second game factory, and Genshin Impact is a game that miHoYo has spent a lot of manpower and material resources to build a game that has been in operation for 4 years, and the quality and technology in the field of second game are overwhelming, so other manufacturers must be red-eyed, but they are not able to compare with miHoYo, and can only have the upper hand in the first field. Regarding the rhythm of miHoYo, a large part of it is unwarranted.

The rhythms that many Genshin Impact players don't understand can be said to be well-known in Genshin Impact, which just shows that these rhythms are not from Genshin Impact players. A group of games haven't been played much, where to say that it's not good here, it's not good there, isn't it like your dog at home teaches you how to fix wifi? In the past 4 years, miHoYo has not only made money, but also accumulated a lot of experience, and is not satisfied with an open world field, so it launched Crash Iron as a proof that miHoYo has the ability to enter more game fields. As the pioneering work of miHoYo's turn-based mobile game, Lao Mi has naturally invested a lot of energy.

For those who like miHoYo and turn-based gameplay, they naturally like Crash Iron. And those Black Plains Gods, Black MihoYo, heard that MihoYo had a new game, and naturally thought it was rubbish, and then belittled him; And those who follow the trend of ** collapse iron, may not even know what the turn-based system is, just ** to play, and then find that they can't play the turn-based system at all, and then they post comments on the Internet that miHoYo's new game is rubbish, and they can't play it.

Don't you know how to play this game before you play it? As a player, understanding the mechanics and gameplay of the game is the most basic thing, and these don't even have time to search on the Internet to understand the basics. Because Genshin Impact has been in operation for a long time, there are naturally a lot of demons and monsters, and there are many Genshin Impact players who have been forced into Honken Iron, and these players have experienced the rhythm of Genshin Impact, so they will naturally maintain the community environment of Honkai.

Those who have a rhythm can't stir up any strong winds and waves, and Hontetsu's reputation is naturally better than that of Genshin Impact. And those who abandon Mihoyo and don't care about these rhythms, you can not love them, but please don't hurt them. 

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