Recently, I have spent a long time in "The Shore of the Land", which is an SLG game with the theme of the Three Kingdoms, so players here not only like the history of the Three Kingdoms, but also like to "plan and scold Fang Xuan". Or because of a problem with a piece of land, a state loses the opportunity in a future war; Or the alliance of the two states, which signed a friendship agreement, is at war over the spoken word. Counter-plots, bitter meat schemes, encircling Wei to save Zhao, etc., various strategies have emerged in an endless stream in the state war.
Even those who have not played "The Shore of the Land" have more or less heard jokes about this game, such as "Shroud Crossing the River", which is popular all over the Internet. This stalk comes from the player alliance called "Fairy Lake Palace", its alliance leader Fairy Fox "died" due to a sudden accident, in order to mourn his friends, the whole region alliance negotiated a truce for three days, and gathered in Youzhou to see off Fairy Fox.
Before the allies of the Fairy Lake Palace could grieve, they were interrupted by the secret mission issued by the fairy fox who cheated to death - at six o'clock tomorrow morning, all the staff will go straight to the Tiger Prison.
What's even more explosive is that in order to prevent the traitor from leaking the news, the news of the siege at 6 o'clock is just a smoke bomb, and the notice of the small group attacking the city at 3 o'clock is the final plan. The only shortcoming in the plan was that there was a "Liver Emperor" in the enemy alliance who had not slept at three o'clock in the morning, and after noticing the abnormal behavior of the Immortal Lake Palace, he urgently notified his allies to withstand the attack. This is also jokingly called "playing the real Three Kingdoms" by many players. There are many such examples, using the new number to go undercover to become the high-level of the enemy alliance to collapse from the inside, and kill the enemy alliance leader in an enclave under the pretense of surrendering to the enemy, such stories are staged every day in "The Shore of the Land".
Overall, "The Shore of the Land" constructs a realistic scene of the Three Kingdoms. But there's more to it than just "war" in "The Shore of the Land". Players can also be demolition bosses who skillfully use ordnance and destroy cities, farmers who plough fertile fields and make preemptive moves, or battlefield pioneers who specialize in military affairs. The player is a writer who can write his own history in the thirteen states at will.
In the recently launched new version of "The Shore of the Land", the "Hundred Industries Collide" season, the concept of "class" has been further strengthened, allowing players to choose different development strategies and appreciate the fun of different classes. And "The Shore of the Land" has always been highly sophisticated and restored to history in terms of gameplay. This also means that in the future, we will not only be able to see a player ecology of "all industries contending", but the culture of the Three Kingdoms will also be interpreted and portrayed from more angles.
The group portraits of the Three Kingdoms are portrayed from different aspects of history
When it comes to the "Three Kingdoms Culture", whether it is romance or real history, everyone's favorite characters are different, such as Guan Yu who is righteous, Zhao Yun who is wise and brave, Zhuge Liang who is clever and calculating, Cao Cao who is heroic and dry, etc., and the impression of the public of the Three Kingdoms mainly stays on big people or big events. But looking at the history books, the heroes are not only face-painted, and there are still historical figures with little ink between the bytes of the history books. It is precisely because of these historical figures and their multifaceted nature that they constitute the Three Kingdoms period's "Hundred Industries Rejuvenate Teachers and Stand in Competition".
In the new season of "Hundred Industries Contending", in addition to the portrayal of well-known historical figures, it also tries to start from different aspects of history, starting from the inconspicuous "little people" and "small events" that will determine the direction of history, so that players can experience the culture of the Three Kingdoms more comprehensively.
In the new season, in order to shape the experience of the difference in the characteristics of the forces brought about by choosing different governance policies when the development of the forces, it is the first to introduce five distinct professions - Wenmou, Nong, Civil Engineering, Military Affairs and Medical Affairs, bringing players a differentiated management and combat experience, as well as a new battlefield cooperative gameplay.
Taking the character "Deng Ai" as an example, in the previous version, Deng Ai was mainly used as the main character in the demolition camp, and later after the launch of the "morale system", he shined with the skills to enhance the team's combat effectiveness and reduce the enemy's morale. According to the historical records, Deng Ai was an all-round man in civil and military affairs, proficient in the art of war, and also made great achievements in internal affairs, and established outstanding feats for the great cause of unifying the Wei and Jin dynasties. In his early years, Deng Ai was recommended as a bachelor of the Governor of the Farm for his talents, and later took up the post of Keeper of Rice Fields and Grass related to agriculture.
Cao Wei implemented the Tuntian water conservancy policy, and Cao Cao said when he issued the "Tuntian Order": "The art of determining the country lies in strengthening the army and sufficient food. "It can be seen that the importance of logistics in the war years in troubled times. From this point of view, Deng Ai may be positioned as a "big farmer" in the cultivation camp in the new season, and he will make a preemptive attack by increasing military reserves.
In "Romance of the Three Kingdoms", Hua Tuo taught the cell boss the "Green Capsule Book" made by his life experience after being imprisoned. The new season of "The Shore of the Land" may cleverly grasp this element, and summarize the role of Hua Tuo into the "Green Naan Soldiers", and use superb medical skills to increase the endurance and resurrection of the front-line legions.
There is also the "Chongyuan Army" that focuses on construction, and it is mentioned in "Romance of the Three Kingdoms" that "Hao Zhao" once blocked Zhuge Liang's Northern Expedition with more than 1,000 soldiers. Combined with the concept of "defending the city", Hao Zhao may be appropriately shaped into an "infrastructure madman" in the new season. Specific to the game, players can rely on the role of Hao Zhao to quickly build the city wall, so as to achieve the "defense as offense, outwitting to win" in the art of war.
There are many such distinctive but not much historical figures in the new season of "The Shore of the Land", and each class in the new season has appropriately extracted the core elements of historical figures, innovating a refreshing gameplay for SLG games, and allowing players to fully understand history and culture from more perspectives. This is also the complete embodiment of the in-depth study and precipitation of history and culture in "The Shore of the Land".
In the new season, players can choose different career development strategies, which is to reclaim Kyushu, accumulate thick and thin, and then plan the world; Or choose to build a large number of buildings, high walls and deep barriers; Or all the people are soldiers, and they are extremely martial. Different classes also give players different battlefield abilities to play, and achieve more ways to cooperate and fight on the battlefield.
In the view of the game Gyro, the bold innovation of the new season of "The Shore of the Land" is more in line with history and culture, giving the story of the Three Kingdoms a new way to present, and portraying a lifelike group portrait of the Three Kingdoms in the world of the land. The important thing is that whether it is the new setting of the profession or the focus on more characters of the Three Kingdoms, the gameplay dimension is increased exponentially, and players can rely on their own understanding of the game to rewrite more possibilities of history in the game world under the background of "new gameplay scenarios" and "close to the history and culture of the Three Kingdoms".
I am one of the hundred
The launch of the "Hundred Industries Fight" season did not come in a moment, but was the result of the accumulation of multiple seasons. As early as 2021, "The Shore of the Land" played the development concept of "100 schools of land". On this rule-free sand table, the degree of freedom given to players in "The Shore of the Land" is quite high, there is no absolute main line of tasks, and the player's brain creativity determines the upper limit of the gameplay.
Based on the banner of "Hundreds of Schools" to meet the diversified game experience demands of players, "Hundreds of Schools" has created today's gameplay of "thousands of people and thousands of faces".
In the process of creating a "100 schools of land" ecology, the official adopted a multi-linear exploration method. In the game, during the sixth anniversary of the "100 Schools" event, "The Shore of the Land" launched the "100 Names" system. The so-called 100 names refer to the corresponding names that players can obtain through the corresponding game behaviors. Each "100 Famous Names" represents a unique gameplay and a player's unique understanding and thinking of the game.
For example, players who are good at conquering cities and conquering places will get the name of "Heroic General", players who attack cottages to reach a certain number of times will be "Raiders of the Enemy", and players who are keen on developing the economy and obtaining a certain amount of copper coins can get the name "I am the era", which has the meaning of being rich and invincible.
The launch of "Hundred Famous Names" is an intuitive embodiment of the respect for players' different ways of playing and giving the greatest support, which provides players with more choices and a stage where they can freely interpret themselves and show themselves. At the same time, it has also laid a solid foundation for "all industries contending".
The official "internal affairs system" launched in the same year further provides greater development direction and space for different genres of gameplay.
The internal affairs system is based on China's concept of "ancient Shinong, industry and commerce", and refines the previous general content management into four major sections: "military affairs", "agriculture", "civil engineering" and "commerce". In the past, the generals who fought on the battlefield also had the form of Wenchen, and by adding the Wenchen policy that conforms to historical allusions, the generals have more application scenarios.
This also increases the dimension of the game experience, emphasizing that players can achieve different genres of gameplay experience such as rapid paving of thousands of miles a day, or making money every day, or bursting with grain and grass, and fertile fields for thousands of miles through differentiated internal collocation.
For example, Sun Jian, who has always been regarded by players as a demolition team in the past, has become a popular internal affairs military general after the internal affairs system was launched. The reason is that Sun Jian's internal affairs can speed up the improvement of the level of generals, save more resource consumption, and players can obtain higher combat experience to speed up their development.
The in-depth cultivation of the culture of the hundred schools of land has further amplified the differentiation and charm between various professions, and players have more choices in the game, no matter what genre of players are, they can find their own way of playing. At the same time, the player's game experience is no longer just about "battlefield confrontation", but a comprehensive view of the entire campaign, which expands the depth and breadth of the game's strategy.
After completing the construction of "100 schools of land" in the game, the official began to further precipitate by holding events. In the 2021 "Invitational Tournament of 100 Schools of Land", the official brought the design concept of 100 schools to the event, allowing players from different genres such as farming flow, demolition party, and paving party to compete on the same stage.
The specific method is that "The Shore of the Land" introduces the "Shizu" introduced by the "Clan Valve Rise" season script as the smallest participating unit, allowing players to participate in small groups, 26 groups for players to participate in teams, and each team can only register for the name group that the participating team members have won in the game. The deep meaning of this is derived from the "Hundred Famous Names", which gives players a stage to perform their respective genres.
Under the subtle influence of the concept of "100 schools of land" for many seasons, every player of "100 schools of land" has realized that "I am one of the 100 schools", and "The Shore of the Land" has successfully built a diverse and novel player ecology, creating a real "100 schools of land".
Nine years of precipitation, all industries contend
After seeing the content of the new season of "Hundreds of Industries", my first feeling is that the innovation of SLG gameplay and how the game is deeply integrated has reached a new height.
Through the presentation of history from real and multiple angles, there is a stronger emotional connection between the player and the game character, and there is a stronger sense of immersion in the game process. The introduction of the "professional" gameplay breaks the previous gameplay routine of SLG, which is far from being possible in SLG games with enhanced values.
This is also in line with the concept that "The Shore of the Land" has been adhering to since its inception: to create a "hundred schools" ecology with open and free gameplay and a diverse player group, so that players can experience more unique SLG game experiences.
It can even be said that the innovation of "The Shore of the Land" is incomparable to other SLG games. Whether it is the launch of the "100 Famous Brands" in the game, the internal affairs system, or the exclusive events held with the "100 Families of the Land" as the core, or even the further strengthening of the "professional" attribute in the new event, it is continuing to consolidate and promote the "rich and diverse player ecology" of the Land. The official treats players with absolute sincerity, depicts history and innovates gameplay in the game with a rigorous attitude, which has received enthusiastic responses from players, and finally formed a prosperous ecology of "leading hundreds of schools".
Now, players can understand and experience history from more historical perspectives in "The Shore of the Land", and even write history from different characters and professions. The season of "Hundreds of Industries Contending" is an accurate presentation of the concept of "leading hundreds of schools", and it is also a new starting point for continuous production of new stories and new season gameplay.
It can be seen that in the past nine years, "The Shore of the Land" has been growing together with players, the official continues to explore new content forms, iterate new forms of gameplay, and players actively participate in exploring the vast boundaries of the world of the land, and finally create the unique cultural atmosphere that we see now that belongs to the land. I think this may be an important reason why "The Shore of the Land" remains at the top of SLG, and at the same time keeps players looking forward to the future of the game.