Since 7Nearly a week has passed since the update of version 35b, and with the appearance of the "Blade Dragon Core" and "Heraldic Shiva", the win rate of each hero has stabilized and gradually revealed the characteristics of the current version. So in the current version, why do many No. 1 players ask: Who am I?Where am I?Did I finish the game?Behind all this is the distortion of the hero's strength, or the confusion of equipment selection, let's take a look at the red and black list of Dota 2 in this issue. [Note: The data used in this article is as of 7.]The hero win rate change of the 35b version for about a week after it was launched, and the data is the average win rate of normal mode + ladder matching] version environmentIf you are a newbie who has not been in contact with Dota 2 for a short time, you must have heard old players warn you not to choose a hero "against the version" if you want to win, this sentence is now more simply summarized as "choose more wheelchair heroes to score, don't play sewers". But after just half a month from 734e to 7The rapid change of 35b, the players in the other four positions have found their favorites, but the first position fell into deep contemplation: "There are only a handful of traditional big brothers, and the rest can't win no matter how you choose to play, why can you choose a strange C on the opposite side to bulldoze us, who is winning in this game?.""It's normal to have such thoughts, as strong as the double winner Yatoro at 7The 35 version of the ladder is only 43 in the process of dividing the ladder in a single row33% win rate, to 735b even began to research the No. 1 Windranger, which shows that he has also fallen into short-term confusion.
Averaged 9 kills, 9 assists and 4 assists per gameThe 35 KDA couldn't finish the game, but fortunately, a "martial idiot" like Yatoro quickly adapted to the rhythm of the new version and has now regained the win rate back to 60%+, which also provides a very good sample: The author summarized 7 by paying attendance in a single row, opening black in a group row, being a Pokémon trainer, and ** video35 vs 7The biggest difference of 34: compared to 734 one or three double nucleus development, the second position blade armor punch face tool man, 735 Due to the new equipment and the adjustment of hero strength, the second position of the French core has risen, and it is necessary to make core equipment such as "Holy Axe" and "Blood Thorn" through the combination of brushing and hitting to play a higher upper limit of output;Although the No. 3 position has not changed much, it itself occupies the resource rhythm equipment of the ancient wilderness area, resulting in the resource space of the No. 1 position being compressed. In addition, the average number three or four positions in the line is now fierce and the number one senior soldiers are the majority, and there are not enough resources to eat when the line is inferior and the tower is broken early, and it is easy to be powerless. Therefore, the current version of the No. 1 position is more like a tool man pushing the tower on the top line. But there is no way to break the game, just as the famous saying in "Slam Dunk" "Whoever has the rebound, who controls the game", the No. 1 position wants to grasp the rhythm of the strong period determined by the update of the grand exhibition, and try to meet the following four points: 1Advantage in the line - Maintain the balance and strive for excellence, ensure your own development while trying to suppress the development of the opponent's No. 3 core;2.Fast Formation - After the 10-minute alignment period, you can also provide combat power with medium items such as "Mad Mask", "Vortex", and "Echo Blade", providing support in critical early and mid-game team battles3.Can push the tower - the group destroys the tower without pushing the tower is equal to the group fighting in vain, in the case of the team destroying the opponent, even if you are left with the only one who dies, you can also threaten the opposite tower through skills;4.Roshan and the Rubik's Cube - Have the ability to control the two most important neutral resources on the map, destroy Roshan before 20 minutes to take down the Immortal Guardian and push down the opposite disadvantaged road 2 tower, defeat the opponent's Rubik's Cube in 20 minutes and control the experience rune for 21 minutes, return to your own half to take your own Rubik's Cube and experience rune, and eliminate the other's strengths and end the game. If you can do three of the above four points, you will be able to control Thunderbolt in the current version, and these four points can be completed one by one step like a task, so you can also understand why Yatoro is in the first position of Windranger in Research. Next, let's take a look at the current version of the No. 1 hero situation through these four points (this issue will use the win rate of 50% instead of the rise and fall change as the dividing line): Red List Abaddon [Win rate 59.]8%→57.5%】
Even Yatoro is helpless heroes.,The supreme true god in the first position of the version.,What age is it still playing the representative of the traditional C.。 In fact, when the all-rounder version came, Abaddon had already enjoyed the spring of the core position, but unfortunately then the basic attack speed was slashed, and he could only come out of the Holy Pendant + Aghanim's Scepter and then prayed for ** neutral equipment to give a knight sword fighting assistance. However in 7Version 35 of the anti-heaven enhancement to the Curse of the Mist successfully made Abaddon incarnate "General Patton", this continuous damage makes Abaddon, who seems harmless to humans and animals in the lane period, cooperate with his assistance to become a monster that kills the side, plus the Curse of the Haze itself is a tower pushing skill, and with continuous damage is the icing on the cake.
As said last week 7This weakening of 35b is nothing to Abaddon, and Abaddon's molding speed is also very fast, and the accessories for the core equipment harpoon and phantom axe are cheap and easy to come by, and it is easy to save up after the alignment period. Coupled with the existence of the ultimate return, it is not easy for Abaddon to become the target of the first set of fire in the team battle, so he can easily complete the harvest to further improve his economy and experience, and then control the shield and control the Rubik's Cube. However, although Abaddon is strong, he is not without natural enemies, first of all, the dark sage who can create the illusion of Abaddon with the wall of replication, and secondly, the Mortal Devourer who can easily play Abaddon's ultimate and banish him with astral imprisonation, and the underworld Wulong's cheap slowdown and destruction and cannot be dispelled with the aphotic shield of the ultimate pit viper raid, and finally the heavyweight Shadow Demon, who has both exile + illusion creation + undispellable slowdown and the destruction of Aghanim's scepter, if there are above heroes on the opposite side, don't be so iron-headed.
Fortunately, the ladder is generally used to assist the first two hands before choosing Abaddon, you can observe and observe that the win rate of the other No. 1 position Abaddon is about 2% higher than that of the No. 3 position, which is also easier to understand: choosing the No. 1 position of Abaddon can make up for control, but there are not too many heroes who can provide control in the No. 3 position of Abaddon. Drow Ranger [Win rate 53.]6%→53.2%】
In 734 The era of high armor and low magic resistance Qiong Ying Bi Ling can still shine, but in 735. In this era of high armor and high magic resistance, only the Drow Ranger had the last laugh. As a ranged agility hero, it is an advantage to have a long hand when facing lanes, and it is easy to use Frost Arrow with its own ranged support to suppress the opposing melee three slot to play a lane advantage, and the ranged hero is also more changeable and safe in the choice of position to push the tower. At the same time, the equipment requirements of the Drow Ranger are similar to those of Abaddon, and the accessories of the Hurricane Halberd and Phantom Axe are cheap and easy to come by, and can provide combat effectiveness in the early and mid-term. and 735. In the case of the general abandonment of the "Blade Armor Dragon Heart" in the third position, most heroes are dead meat that can be safely output for the Drow Ranger, and the first position of the first to restrain himself is like a ghost, and he has to think about how to survive the line period.
7.35 Some functional enhancements to Drow Ranger are also good, Drow Ranger's disadvantage as a ranged agility hero is still there, when facing face dashing heroes (such as Storm Spirit, the third position of the blink dagger group), if teammates can't protect the formation, it is easy to be killed by concentrated fire, so choosing Drow Ranger not only depends on whether the opponent's lineup lacks displacement and can't rush face, but also considers the ability of your own lineup to protect the formation. Medusa [Win rate 53.]6%→52.4%】
I thought that the single weakening of Medusa by the Eternal Vestment would make Medusa's win rate plummet, but now it seems that 7The strengthening of the 35 version still allowed the first sister to gain a firm foothold, 735b can't invert the meter, but the magic shield doesn't eat armor and magic resistance, and the effect is remarkable. As a traditional turret output, the Medusa line is not easy to collapse, ** arrows can quickly clear the auxiliary hoarding of Ohno and Ancient Wild to expand the economic gap, 14 minutes Phantom Axe 20 minutes Butterfly or Skadi's Eye, marking the beginning of the first sister out of the mountain team to advance and win the game. In the end, Medusa still said the same thing: Little enemy mage.
The version that both the first sister and the second sister can play.,What year is the anti-mage in the past and now [The win rate is 52.9%→52.5%】
After many years, the anti-mage has finally survived the version of the rise of the core of the legal system, and has a place with the restraint relationship of the food chain (Medusa, Zeus, Storm Spirit, etc.), and the win rate is relatively stable. At the same time, the anti-mage is also a special existence in the red list, on the one hand, his laning ability is not top-level, but he can use mana damage to turn the opposite No. 3 position into a high-level soldier, and the main one is dragged to the same running line to fight for the development of the knife;On the other hand, as the representative hero of the Wild Battle Axe Brush, the mobility advantage brought by the flash is faster than that of the other Berserker brothers, plus the killing of the Mana Void only depends on the opponent's mana, as long as you pay attention to the timing of the team battle support, even if there is only one Wild Battle Axe, you can complete the harvest of the Blue Hero.
In recent versions, the enemy law has been enhanced by V type (armor +1), but it is worth noting that the enemy mage also needs to quickly win the game when its equipment crushes the opponent's core 1-2 large pieces, "mad sheep madness" and "30,000 enemy laws lie in a second" Although they are ancient jokes, it is not impossible to happen in this version. Masquerade Void [Win rate 52.]9%→52.2%】
Despite 735b's nerfing of Faceless Void decreases its win rate by 07%, but thanks to 735 changes to the Mad Mask and Vortex recipes, but the Void still stabilized the scene. Compared with other No. 1 positions, the void also has its own characteristics, one is that you can come out early in the selection of heroes, and if you are confident, you can go out with the first two hands, because of the characteristics of time roaming and a good basic numerical body, it is not easy to kill the opposite side on the void **, but it is also difficult to be exploded, so that the teammates have more room for operation (such as cooperating with the two-headed dragon, Witch Doctor and other heroes), and the other is the late deterrence of the Void Mask, if the other No. 1 positions want to win the game in their own strong period, or they will not be dragged into the big late stage, the increase in instability may overturn, and the Void Mask can keep the lower limit of the late team battle with the two time enchantments of the refresh ball, bringing hope for a turnaround.
Note not to refresh the ball, nine out of nine, new salted fish, troll warlord [win rate 53.]2%→52.9%】
As the easiest No. 1 position to play an online advantage by switching between near and far forms, Troll Battle will also be an expert in mid-game participation, tower demolition, and shield control. And now, in addition to the classic battle axe scattered night sword, the whirlpool turns Thor's hammer, or the soul purifying blade turns the soul sword, and the routine of winning the victory in one fell swoop in the middle of the game with the black and yellow staff has also begun to rise, as for how to choose, it still depends on how well you play in the lane period.
The re-optimization of the combat focus will finally not let the troll finish killing people in a daze, and the Wraith Emperor [Win rate 52.]1%→52.6%】
Wraith the Great gradually from 735 was weakened, and continued to give full play to the advantages of his line strength and push tower, and Shiva's guardian weakening finally made Qiang ** Jia breathe a sigh of relief. Compared with the first position of the advantageous lane, the Wraith Emperor still has a higher selection rate and win rate as the third position of the disadvantaged lane (0.).5%)。
Even if the demolition speed of the skeleton soldiers is weakened, it is still a powerful pill with a top 1 [win rate 52.]2%→52.4%】
The rise of the Law Core has led to the emergence of some of the Agile Cores that have restrained them, and Riki wants to kill them all. Needless to say, the smoke screen is not much of a threat to the second position such as Storm Spirit, Parker, and Queen of Pain, but it can also close the displacement of the first position such as the Void Mask and the Anti-Mage, and go out to the core equipment Soul Purifying Blade to harvest the lone heroes, and the passive of the Sword Light Spy Shadow can also greatly increase the level of the power pill, even in the face of the powerful version of the Mortal Devourer, the smokescreen upgraded by Aghanim's magic crystal can also make his astral imprisonment irretrievable. The only drawback is that this hero has high requirements for the ability to snowball with rhythm, and he can't get out of the late stage of Daedalus's death. Therefore, the No. 1 position Riki plays more, but the win rate is lower than that of the No. 2 position Riki Pill (15%)。
The fogged person can't save himself, and the other teammates can only hold the coat of arms and push and stare at Clinkz [win rate 52% 51.]8%】
Yatoro's recent favourite, with a recent record of 4-1 higher than the 3-1 of the Research Windrangers. The selection of Clinkz is very similar to the "bone bow propulsion" system built by LGD around Shiro this year, Clinkz is strong as a long-range online consumption, and the death contract eats wild monsters to further open up the economic gap, and the tar bomb can hit the line and push the tower, and Yatoro chooses to destroy first and then aster and then blood thorn in order to be faster, and there is more room to catch people after leveling the enemy's outer tower, and then make up the output environment equipment (such as flashing daggers, black and yellow staffs). At the same time, Yatoro was also well aware of Clinkz's weakness in the later stages, so he chose to push the opposite base in 20-30 minutes to end the battle (the only game he lost was crushed by the right line, but it was dragged to 53 minutes and was overturned).
Clinkz at 735 There is a wave of small enhancements, and there are also players who are conducting scientific research for the Blade Bone Bow [Win rate 51.]7%→50.9%】
7.The only wheelchair one slot in 34e has gone through 7The 35 slash win rate was cut in half, and it reached 7The 35B win rate is still slow**, although it still maintains a parking space with a red list of more than 50% win rate, but it feels like relegation is just around the corner. It's easy to be inferior online, and the tower is all scraped, and it's not particularly strong in the later stage, so it can only be said that it all depends on one hand to mix with the head and the final win rate.
Play can be played, but it is not so recommended to play Phantom Spearman [win rate 51.]6%→52.2%】
The beneficiaries of the Leshrac Fallen Altar have no impact of advancing and strengthening the core of the AOE law system, and now they can finally pull out a little space. But the new version is not very friendly to phantom spearmen, this is not a matter of formation time, after all, the phantom spearmen with Aghanim's scepter and the soul purification blade in about 20 minutes are very combative, but in the choice of follow-up equipment, the heart of the dread no longer provides 250 extra health, and the mage nemesis does not have the upper synthesis of blood thorns to occupy a lot of grids, both of which affect the quality of the illusions of the current phantom spearmen and even other phantom heroes. However, fortunately, the Phantom Spearman is still the best No. 1 position in the opposite lineup, as long as the opponent's AOE is insufficient to deal with the illusion, the last hand to win the game is nine out of ten.
Some heroes are paying off debts, and some items are paying off debts Lifestealer [Win rate 51.]3%→51.4%】
After the Chaos Knight retreated from the environment and the Wraith King dominated the third position, only the Lifestealer was still endorsing Mordicgian's armband. However, the current version no longer has the flesh core of the "Blade Dragon Heart" for the Lifestealer feast, and the third position is generally guarded by Shiva, so the Lifestealer's win rate is not much higher. The outfit is still Mordicgian's armband Radiant Aghanim's scepter (or black and yellow staff) routine, to ensure the combat effectiveness of the early and middle stages of the group while brushing money without delay, and then consider countermeasures such as strong ** armor, veto pendant, ** edge and so on according to the situation.
Strong is not the strongest, but it can beat Luna [50.]4%→50.8%】
Luna is strong on the line, pushes the tower quickly, forms early, and can control the shield Each of the four is a little bit but not much, so the overall win rate is unsatisfactory, 735-7.35b has not changed at all, and can only rely on scientific research to raise a hand.
Scientific research is the freshness of the Blade, but if you change to other equipment, you may have bulldozed it long ago, and I would like to call it the Blade Paradox Juggernaut [Win rate 47.].4%→50.9%】
Juggernaut has finally regained his win rate from black to red, 3A 5% increase in win rate is a chasm that no hero can cross. The main thing is that the blade storm mentioned in the previous issue has been greatly enhanced, and the master of the level 1 bare acceleration glove can turn out a terrifying 400 after-tax (fixed) damage. And because of this, the Juggernaut began to return to the "Turning Routine" before the "Slashing King Routine", replacing the Battle Axe with the Vortex-Thor's Hammer as the core equipment for the early and mid-stage farming to join the group. And another well-known nickname of the Juggernaut is the nickname "Milk Stick Man", that is, the ** guard can also provide extremely high milk volume help when pushing the tower and controlling the shield + Rubik's Cube.
Rubbing a big bull aura, the pre-tax damage was measured 540, the naked acceleration gloves went out, and the blade storm damage was the highest, but if you really single row, you still have honest and agile loafers + rings + suppressed blades to go out, or the basic 55 points of attack to make up for the weakness of the knife, this routine is more suitable for opening the fog with friends and rushing to the opponent's wild area to take a blood. Black Rank Slark [Win rate 50.]2%→49.9%】
Slark, as the author's favorite No. 1 position, has to sigh that he is still the "little brother" in several versions in a row, although with a strong support can play a devastating line, and the super combat power provided by the mid-term equipment (Soul Purification Blade or Echo Blade + Aghanim's Scepter), and the suppression of the vision of the ultimate Shadow Dance, can make the opponent feel painful. But this hero's ability to push towers and control shields is really poor, and sometimes the strong period is interrupted by a wave of rhythm directly to the point, so Slark's win rate is also repeatedly jumping sideways here at the 50% mark. Of course, you can also play, provided that other positions can provide you with a backstop to push the tower and control the shield.
Strengthened, but the win rate dropped by the bear warrior [win rate 49.]7%→49.5%】
Looking at the average win rate of each version of Bear Warrior this year, it has not exceeded the 50% mark, and the changes to Bear Warrior in these versions are basically enhanced, it can only be said that "Eternal Life Flow Pat" just raised Bear Warrior to the strength that a normal No. 1 position should have, but in other aspects, it should be crotch or crotch.
This initial attack of 42-46 is the beginning of the prison Chaos Knight [win rate 49.]4%→49.3%】
7.The wheelchair hero with a win rate of more than 55% in the 34D version fell off the altar after being cut two versions in a row, and the weakening of the line period made it difficult for the Chaos Knight to easily play the line excellent and then snowball brainlessly, in addition, the Chaos Knight, as a member of the illusion hero, was somewhat affected by the changes to the Heart of the Fear and the Blood Thorn, and now the mainstream play has given up these two items and directly flashed the dagger harpoon stun hammer to attack the fast second man, and there are also those who continue to fear the heart of the Ao with the eternal vestment to continue to support Tandu, as well as the Absolute Blade + the new version of the mage nemesis scientific research. However, in the end, it seems that the Chaos Knight is barely available in the current version, and the third position of Chaos Knight is still the mainstream of the version, but the win rate is 2 times lower than that of the first positionAbout 5%.
Wheelchair, can't turn the weaver [win rate 49.]3%→49%】
The weaver of the version with high output and many silent heroes is naturally not very good, even if the weaver is also satisfied with the characteristics of being strong online, forming fast, being able to push the tower and controlling the shield, but the brittle body does not have much room for operation in front of the explosion and control of the French system, and the weaver is a representative of the tip of the knife licking blood, if you can't even play the advantage in the early stage, there is no late stage at all.
The big fishman who has judged Quinn can also look back at Dyrachyo's inferior ant Naga Siren [Win rate 49.]3%→49.5%】
Similar to Phantom Lancers, Illusion Heroes have an increased win rate due to Leshrac's downfall, and as previously mentioned, they have all been affected by the Dreadheart and Bloodthorn changes. In addition, the Naga Siren itself is a hero who tests the player's ability to brush and fight and the level of illusion pushing, so the win rate of 49% is still acceptable, and the unique brother is still free to use it.
It is not a good idea to learn Lou to replace the dragon's heart with a magic robe, and the blood demon [win rate is 49.]2%→48.6%】
Bloodseeker in 7The 35 version of the one-pass change has greatly weakened its late-stage combat ability, there is no strong percentage of lifesteal, and the percentage damage caused has also been reduced, and the noble pure damage blood sacrifice was originally cut once, and this time the damage type has completely become magic, and this time this high magic resistance version is really not popular. Few of the most restrained swordsmen play it, and the most restrained Medusa is on the red list, so Bloodfiend can only be used as the last hand of the targeted core, but it is also necessary to consider whether there is a better hero to replace.
Think about what the Prophet of Death would do if he didn't have a percentage of vampirism, and replied: Go to the sewers Swain [Win rate 46.]9%→47.8%】
It's not that I almost forgot about this hero when I watched the live broadcast, Swain is actually in 735 and 735b has been enhanced in two consecutive versions, but the win rate brought by the enhancement is only 09%, the third position is in the guardian of Khiva, and the auxiliary position is in the version of the Burning Sun Emblem is too unfriendly to the first position like Sven, and as a melee is not as convenient as the long-range tower to force the group, and the vacuum period of the power of the gods is even more Achilles' heel. As a debt repayment hero who is too strong and weakened by the classic, a sigh. No way, 7You are too strong in version 34.
The shaved basic 4-point attack is also full of V-style humor (Shadow Fiend: You're right) Qiong Ying Biling [Win rate 47.]5%→47.7%】
Although Qiong Ying Biling is strong online, it is slow to form, or too slow. Not only do you need Thor's Hammer, Silver Moon Crystal and other attack speed equipment, but also need critical hits like Daedalus's Death (the end of the ** Edge formula change does not add critical hits), and finally you have to make up for the output environment to equip the flashing dagger and black and yellow staff, so drag to the late stage of the complete body Qiong Ying Biling may not be invincible, the rise of the core of the law system, the modification of the Heroic Spirit brooch and the popularization of the eternal magic robe, are all threats to Qiong Ying Biling, it can only be said that the enemy hero is still too rude.
Crossing the boundary, the full level, reducing the attack by 20 points, is also a pain in pain for the milky green of the second person, and the phantom assassin [win rate 44.]7%→46.9%】
If it is said that although the heroes on the black list above are not strong, they can also be taken out to play in some specific scenes, or the unique brother is selected to be cool, but this current state can be said to be disgusting, and it is really a "reverse version to make a big effort". The summary of Phantom Assassin from the last two installments is still available: 7Version 35 is nerfed too hard, 735b is not strong enough, so let's go and make a debt repayment combination with Swain.
I forgot about it in front, I forgot about it in the back, and I forgot about the alchemist in the back [The win rate is 47.1%→46.9%】
For alchemists who eat the auxiliary level (referring to the large and ancient fields) of the hero, it is a pure blind box in the passerby bureau: the assistant does not know the level of the alchemist, and the alchemist does not know the geometry of the auxiliary ability, and finally means that the end of the line is to fight each other, and the result is that the alchemist who has no economic crushing ability can't beat the opposite side, and this hero doesn't cooperate or see you in the game.
Slightly strengthened, but not strong enough, Alchemist has always had a wheelchair potential variant elf [win rate 45.]4%→46.2%】
Some heroes are in the passerby bureau and now start to pay off their debts, such as the above-mentioned Swain Phantom Assassin, and some heroes are passers-by with a poor win rate but have been weakened by the heat of the game, such as the Morph Elves, such as "The following masters". On the one hand, the average win rate of each version of this year's passerby game did not exceed 47%, and on the other hand, it provided everyone with the joyful moments of "stinky water", "water man will get 4000 blood" and "water man will die violently", and finally these jokes were successfully integrated into the passerby game, bringing tragicomedy to Dota 2 players.
There is no need to change the Terror Blade [Win rate 44.]8%→45.5%】
Terrorblade as a tournament hero in 735 and 7The 35b version has been strengthened consecutively, and the win rate is slightly **. However, as a hero of the competition all year round, compared to the mutant elves, there are a few unique brothers who are willing to show off, and the pure promotion system of the Terror Blade is really not a little good in the passerby bureau, and the average win rate of each version of the passerby bureau this year has not exceeded 47%.
Strengthen the biggest beneficiary: Yatoro Monkey King [Win rate 44.]4%→44.7%】
The final master appears, if the heroes of Ghost, Phantom Assassin, Sven, and Juggernaut are just paying off this year's debts, then when is Monkey King paying off, 700 New Travels?The current version of Monkey King can only lick the tip of the knife to the extreme, the line must be excellent, the excellent must be crushed, the crushed must be pushed, and the opposite side must be blown up if it is pushed, but if there is something wrong in any link, there may be no such monkey.
This point is strengthened, it is better to return the old version of the secret flash, the above is the content of this issue's red and black list, some of the heroes who have scientific research and transfer to other positions and have a higher win rate will not be placed in the first position for the time being, but will be discussed in the follow-up article. At present, the No. 1 position as a whole presents a situation in which Abaddon dominates the other traditional C-only positions, which also causes the weakness of the current version of the No. 1 position. In the next issue, we will focus on the middle lane and take a look at what has been going through 7After the 35b adjustment, which heroes have fallen, and which heroes have the last laugh.