Test suit Gan Ning was weakened, and Da Feiyan, who was injured 6 times, Guan Yinping was very stron

Mondo games Updated on 2024-01-31

Foreword: This article was first published on the account of "Zero Krypton Player Huaxi", and other platforms see this line of words as plagiarism.

Huaxi posts a new article every day, but you may not receive a push, open the homepage of Huaxi after following and click on the "article column" to be the latest article.

Article Summary] New Season Content.

1: The invincible Gan Ning of the test suit, weakened.

2: Medium and slow - rise (Guan Yinping, Duosi, Xiahoudun).

3: The control tactics are generalized, and almost no one uses them.

Warcraft Hunter: Synonymous with bugs.

Third World War Ganning: Walking bug

Whether the strength of a tactic exceeds the standard, let Gan Ning take it and try it.

The vanguard suit of the Battle of Tongguan, some players brushed out the "domineering side leakage" strategy60% chance to hit 399% damage, Gan Ning will be invincible directly with it.

However, Gan Ning was invincible for only 2-3 days before he ushered in the modification.

Because it was too strong, it was impossible to get out of the test suit, and the effect changed from 4 rounds to 8 rounds, and the value was adjusted, and the damage rate of 399% became 219%.

It may not be the final version, and it may change before the official launch.

1: Close the silver screen.

2: Xiahoudun.

3: King Doth.

Tactics: Big Swift.

50% chance to take effect before the action (up to 60% chance to apply).

Effect 1: Deals 18% damage to 3 enemies.

Effect 2: Deals 27% damage to 2 enemies.

Effect 3: Deals 63% damage to 1 enemy.

Although the damage is not high, it triggers a total of 6 damages, and with this strategy, the probability of Guan Yinping Tiger's deterrence will increase.

The highest 60% probability of triggering, which is the same as Guan Yinping's Tiger Anger trigger probability, so after becoming 8 rounds, Guan Yinping will benefit instead.

Note: It is suitable for the silver screen, but it needs to be brought by other generals, because it takes effect before the action).

This method of battle is also suitable for King Doth!

Poison Effect = Law System Guan Silver Screen.

Battle report**: Flower wine丨Long Baishuo.

King Doth for 5 turns, triggering the Poison Fountain effect 4 times.

Reason: After the poison is triggered, the CD effect will be cleared, so it is very suitable for the CD strategy of borrowing arrows from grass boats and controlling power due to profit.

Fierce Poison: Normally triggered by a basic attack, and all the damage of the barbarian can trigger the fierce poison, so the 6-stage damage strategy is very suitable for King Doth.

Look at the picture above: The damage of the self-created tactic is not high, but the fierce poison damage of King Doth is good.

The most suitable tactic for Duosi: Fire and Poison Double Cultivation.

Effect 1: Inflicts Burn on all enemies.

Effect 2: Deal Stratagem damage to all 3 enemies.

Effect 3: Deal strategic damage to 2 enemies.

Speed: King Duosi Zhu Rong.

Release the burn first, cooperate with Zhu Rong to hit the damage in the first two rounds, and then play 2 stages of strategic damage, fight your own fire poison, and hit Zhu Rong or Meng Huo in the last stage.

However, King Duosi's intelligence is not high, which is a shortcoming, and if you want King Duosi to fight, you have to bring a soul-snatching or both civil and military.

8 rounds to counterattack Xiahoudun].

Effect 1: 73% Counter Attack status.

Effect 2: 17% defection.

Xiahoudun, who does not have a lot of plans, can carry this class, which has a counterattack and a bloodsucking effect.

Other plans: Let the full pet belt, brush out the effect of armed counterattack and bone scraping, and let Xiahoudun have a few more counterattacks.

Overkill!The flower mat felt that it had weakened too much, a little beyond expectations.

Take damage as an example].

Original: 133% damage rate 133% 3 = 399% damage rate.

Present: 73% damage rate 73% 3 = 219% damage rate.

The current damage is about 54% of the original, almost halved.

It seems to be cheap, but in fact it is a loss].

Reason: The battle takes effect for 8 rounds, and there are actually too few battles that can be played for 8 rounds, and most battles end in 4-6 rounds.

Output tactics ---can also be improvised].

219% damage rate, it is generally easier to brush out 200%, 60% probability of triggering 200% damage, not afraid of poverty, not afraid of shock, in fact, it can still be used.

Control tactics - the worst].

The damage entries are okay.,The worst thing is the control.、Buff type effect.,That's really miserable.。

Original: 44% probability of deterrence.

Present: 24% chance of awe.

Original: 66% probability of being poor.

Now: 36% probability of being poor.

If each turn is such a probability, it can actually be improvised, but the bad thing is that the barbarian class is bad, and there is only a 60% probability of triggering each turn, not a 100% probability of activation.

60% 24% probability = 144% probability of deterrence (originally 26.)4%)

60% 36% probability = 216% probability of poor (originally 39.).6%)

The probability is too low, and there is almost no need to expect to use this method of warfare to control the enemy.

Chicken ribs, chicken ribs, tasteless food is a pity to be abandoned.

Reasonable value] 46% reduction is too much, 30% reduction retains 70% effect, which is more reasonable.

Control tactics, buff tactics, can also be used effects.

Purification: 80% chance***

Sure: 90% chance of 2 turns.

Intrigue Knowing: 17% chance of 2 turns.

Counterattack: A counterattack with 45% damage rate.

Commander: 68 Commander 2 rounds.

At present, it seems that these effects can still be used against the target, which can enhance the stability of the team.

The premise is: pointing to the right target.

For example, must-hit, conspiracy, and counterattack must be brushed to the core output.

Summary: The current state of the Barbarian class.

Unless your team is not in control and you want to try your luck, you will bring this, otherwise it is better to bring the output or other buffs. 100 help plan

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