Hello everyone, I'm at the tip of my fingers, and the experience server Nezha has undergone an almost redone adjustment, and if this adjustment is implemented, it will be the fourth hero to be redone in the "Fengshen" camp.
In the King Continent, Mengqi also belongs to the inverted hanging sky camp, which is what we often call the "god" hero, the heroes of this series have not joined the newcomers for a long time, so there are only eight heroes in total, initially Mengqi has undergone rework, and then Jiang Ziya and Pangu have also been redone one after another, it is really that the heroes in this camp are too weak, and they can be called cards at present, but they are the only auxiliary Taiyi real people.
If Nezha completes this wave of rework, he will be the fourth hero to be redone, and if the planning eyes will continue to focus on the heroes of the gods, then Yang Jian will really have a chance.
In the past, Yang Jian was weakened for many versions because of the speed and distance of 1 skill, and later the experience server underwent a redo.
The roaring dog has finally become his pet always by his side, and the stability control of the 2 skills has also become the control through the stacking of the number of attacks, and the passive skills can even automatically amplify the moves, but that version has a lot of flaws, and it was not implemented in the end.
When the experience server returned Yang Jian's adjustment content, and the official server was strengthened, I knew that the rework of that version was directly abandoned, and that's it, Yang Jian's multiple versions came over like this, and there was an occasional reinforcement.
Yang Jian has actually strengthened many times, but there has never been a time when we feel that Yang Jian can, maybe it has brought hope, but in the end he played a few times and then put it back, it is really in the current version, his room to play is too small.
There is no fixed displacement is Yang Jian's biggest drawback, because the ultimate has a strong blood regeneration mechanism, so the output value and mechanism given to him are very poor, and the damage should be based on half meat, because the AD bonus has been greatly weakened before, and the fixed damage has been increased, so that Yang Jian's base value is high, but the growth is very low, and the damage amount is controlled at a low level.
Obviously the damage is not high, but it takes a combo to fight for a long time, although the effect of the three stages of the ultimate can control the blood, but it must be bound to damage, sometimes I can't wait to fight out in three sections and into a section, at least I can fight.
Damage is actually secondary, Yang Jian's biggest problem is actually displacement, once there is no target for you to mark, then it will be very dull, many times highlight a in and without out.
It's been a long time since the optimization of unpopular warriors, but I didn't expect the planner to remember Nezha, so since Nezha has been optimized, will Yang Jian also get this qualification?I think you can expect a lot of things, because I think at least there's hope for now, don't you think?
So if you were asked to design Yang Jian's strengthening plan, which aspect would you start with?1 Skill Wrenching Dog marks the enemy or marks it on the ground, which can stably trigger the second stage, what do you think?