The cold winter wind suddenly hit, and NetEase revealed that the long-awaited "Naraka: Infernal Mobile Game" and this cold snap descended on Chunxi Road in Chengdu. The sudden offline trial of the mobile game is believed to have caught many players off guard, and 173 was also fortunate to be invited to participate in this offline trial event. Since this trial is a confidential test, we have not been able to bring you the screen content of the actual machine, so we will bring you the most realistic experience from the aspects of the on-site environment and the differences between the terminal game.
Since it was explained before departure that this was a confidential test, I couldn't help but be a little worried about the current completion of "Naraka: Bladepoint Mobile" before entering the venue, but when I got the trial phone, I must admit that the previous worries were a little redundant, and I have to say that the completion of the game is much higher than expected before entering the mobile game trial.
First of all, let's get straight to the point, through the two-day trial, it can be very clear to everyone that whether you are a veteran player of Naraka or not, it is definitely worth a try. Because this mobile game is not only for PC players, it is not a complete transplant of PC games, and a lot of adjustments have been made for the mildness of mobile terminals, so that even players who experience this IP for the first time can have a good game experience.
Let's talk about a few two issues that everyone is very concerned about:
Game launch time: Producer Guan Lei revealed in a group interview that if it goes well, "Naraka: Bladepoint Mobile Game" will be able to meet you as soon as next year, and you can look forward to it!
Double-end data exchange: Due to the large differences between the two terminals, data exchange is unlikely even in the future. The four-row mode is currently exclusive to mobile games. However, producer Guan Lei said that if the four-row gameplay of the mobile game is very popular with terminal game players after it is launched, and they strongly request to join the terminal game, then it is also possible to join the terminal game.
Speaking of four-row content, the two parts that are most different from the terminal game are the new four-row mode and unique operation design. In order to speed up the pace and increase the social attributes, the mobile game changed the third row in the terminal game to the fourth row, so that the battle situation will be more intense, and the four roommates in a dormitory can vibrate the knife together.
The layout of the current UI is a more classic mobile game distribution, with the left side controlling movement and the right side controlling combat. However, a dazzling key swipe command design has been added, allowing players to press and hold the attack button to charge up and change the command according to the direction of the slide. It is very intuitive to show the classic game content of the game of accumulation, turning the vibrating knife, deceiving the vibration and turning the dragon, and dodging. From the interview with producer Guan Lei, I learned that this design is inspired by the sliding Xi of mobile users.
In terms of picture quality, the iPhone14Pro Max model used in the trial of "Naraka: Bladepoint Mobile Game" has a very restored picture performance of the terminal game, and the high-intensity play is an hour and a half in four-row mode, and the mobile phone is only slightly hot. Since there is no **open this time,So for the time being, I am not sure about the expressiveness of **features,But limited by mobile hardware,It is estimated that there will be a certain simplification,After all, everyone is not willing to let their mobile phones fry eggs in team battles。
It is worth mentioning that Naraka: Bladepoint Mobile has made many changes for mobile platforms, simplifying some operations that are difficult to play on mobile. It can be revealed here that the fire man in the mobile game can really easily turn the spoon, and the fire man players are ecstatic!The resources are more abundant, but the durability is consumed faster, the armor powder and blood medicine are combined into one, and the armament box is changed to a consumable prop that is automatically repaired. The purpose is to hope that players will have a better time playing and continue to collect ** and props. At the same time, the combat feedback is still very sufficient, and there was a wave of 1v3 games during the trial, which made me feel the same adrenaline boost as the terminal game. Overall, this trial has definitely brought a good answer to most players who are looking forward to Naraka: Bladepoint Mobile, and it is definitely worth looking forward to!
Of course, in addition to the surprising performance of the mobile game, the on-site environment of "Naraka: Bladepoint Mobile" offline trial is also very interesting. Although the temperature in Chengdu plummeted that day, the players who came to the scene to try the game still lined up in a long line, and they couldn't wait to play this "mysterious" mobile game and the face-to-face "sniper" production team.
At the same time, there are many super eye-catching Eternal Calamity cos arriving at the scene, Ning Hongye, Canaan, Hu Tao, Wuchen and other popular characters have appeared, and staged a "beautiful frozen man" in nearly 0 degrees of weather, and I will share with you some of the super beautiful cos that everyone loves to watch.