The most unpopular generation of Call of Duty!Do you remember Call of Duty 3 in the past?

Mondo games Updated on 2024-01-31

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The name Call of Duty is definitely familiar to the world, and despite the controversy of recent generations, it is full of classic memories for veteran players who lived through the early stages of the series, as each generation has its own memorable moments, especially those vivid characters and storylines. In this issue, we are reviewing the third orthodox work in the entire series, Call of Duty 3 (Call of Duty 3, referred to as COD3), which is the only one in the entire series that has not been released on PC.

With the huge success of the first two installments in the series, COD has opened a significant gap with other similar products in the World War II gaming space, and Activision is not satisfied with the status quo, trying to expand the Call of Duty series to a wider range of genres, and the evolution of all aspects will take a long time to develop. Another development team, Treyarch, which we now know as T Society, decided to use the success of Call of Duty 2 Big Red One to develop a transitional version of Call of Duty 3 due to its previous performance in the console version of Call of Duty 2 Big Red One On the one hand, it can keep the ready-made World War II theme, on the other hand, it also fills the product gap, and wins more development time for the main team IW Club, and the T Club finally completed the development in only 8 months, but it is such a game with a somewhat "numbered" nature, which brought unexpected surprises to players.

On November 7, 2006, Call of Duty 3 was first released in North America, covering the popular platforms of the time: PS3, PS2, Xbox 360, Xbox, Wii, and the game engine was Treyarch NGL,Due to the common experience of the new and old generations of console players,Plus there is no higher resolution PC version,So there is no obvious evolution in the picture performance,Compared with the PC version of COD2The highest image quality is even regressed,Plus the new generation of consoles at that time was not yet fully popular,For example, I was still clearing the customs on the PS2 console at first,The lack of viewing also affected the popularity of this generation。

This game still uses the background of World War II, but no longer uses the traditional American army, British army, and Soviet army before the series, all the story content is set in the French region after the Battle of Normandy, players will experience multiple consecutive battles in a month, playing roles including the American army, the British army, the Canadian army, The Polish Army, etc., and with the support of the French Resistance guerrillas, there are a total of 14 levels, using a multi-perspective alternating method, like the Canadian Army and the Polish Army content, which have rarely appeared in similar games before.

U.S. Army Campaign players play as Private Nichols, who, along with his comrades McCullin, Dixon, Guzzo, and others, was assigned to the 90th Infantry Division to attack the town of Mayenne, and was tasked with defusing a bomb on a bridge that was heavily guarded by the Germans. Then everyone was sent to defend the town of Chambois (Chambois), blocking the German army trying to escape from Falaise (Falaise), Guzo used marker shells to guide air support but unfortunately wounded, Dixon risked his life to take Guzo away from the position that was about to be attacked by air, Nichols did his best to cover them, everyone came to the mountain, Dixon was shot and killed when he was **Guzo, and successfully prevented the German army from breaking through after a bitter battle, which is the "Falaiz Siege" in real history , and a few days later the Allies succeeded in liberating the French capital, Paris.

Two returning characters were introduced in the British Campaign, with the player playing as Sgt. James Doyle, who appeared in Call of Duty United Offensive, and Commander Major Ingram, who first appeared in Call of Duty Rescued by the U.S. military in the first generation, the two members of the British Special Air Service Regiment SAS originally planned to meet the French Maquis guerrillas, but were unfortunately hit and forced to land on a plane, and were later rescued by the guerrillas and met the female leader, Isabelle. After rescuing the captured team members and attacking the German fuel plant, Isabel finally died heroically to complete all the tasks.

In the Canadian Army Campaign, players take on the role of Private Joe Cole of the 4th Panzer Division, led by Lieutenant Robiechauld, a veteran of World War I, who fought in many battles to clean up towns. As a result, a grieving Robbie Chard changed his command style, regardless of the risks of his men, and led the group on.

The Polish Army campaign revolves around the commander of the 1st Panzer Division, Colonel Wojciech, as players operate tanks to sweep through German villages in French villages and destroy the tanks of German ace driver Richter. It is worth mentioning that the name of this tank battle is "Black Baron", which is the nickname of the famous German tank commander Wittmann, who was also killed in France.

In the story mission of Call of Duty 3, the characters of many characters are displayed in more depth in the form of cutscenes and dialogues, which is obviously different from the previous two COD games, which is also the success of the previous attempt in the console version of "Call of Duty 2 Red One Column", which continues to carry forward in this work. Players will experience the real and cruel environment on the battlefield in the form of personal substitution in the game process, especially the fact that several teammates sacrificed their lives to complete the mission left a deep impression, and the crisis of mistrust between the rescued guerrillas and the rescued guerrillas also showed the story twists and turns well. To say that there are three main regrets, first of all, although there are characters from the previous work, they are all soy sauce characters, and the most popular Captain Price has not appeared since cod2;Secondly, the characters of this work are silenced in the follow-up works of the series, giving people the feeling that this is an isolated work;In the end, although the missions of COD3 are rich and exciting, I always think that a World War II game without a furry bear is like a delicacy that forgets to put salt, and lacks the core flavor.

In this work, the T Club has also made a lot of innovations in the traditional FPS gameplay, such as the rescue of captured partisans in the British campaign, the player does not know the specific detention location, and needs to search in multiple houses, and need to drive vehicles to move around the map in between, this gameplay is a bit of an open world sandbox feeling, which was a very novel design at the time.

Another important feature of the game is that it is designed with a large number of QTE operations, and in some levels, players will engage in melee combat with the Germans in specific positions, at this time, they need to follow the on-screen prompts, and press the buttons in turn to finally knock down the enemy;There is also a level where the player crosses the river by boat, and you need to press the button to complete the paddling operation, which is quite immersive;The most interesting thing is that many scenes require the placement of explosives, other games usually just press the button close to the target, but in COD3 you need to press the button to place the explosives, then turn the joystick to rotate the fuse and insert it, and finally ignite it, which is a unique way to increase the realism. However, some operations have increased the difficulty of the game, such as operating the anti-tank gun to shoot enemy tanks, no longer simply moving the joystick to move the crosshair, but to use two joysticks to simulate the direction machine and the high and low handwheel like a real artillery.

It can be seen from the operation design of COD3,The game has not considered the PC version from the beginning,It is completely designed for the console handle,Like PS3's six-axis handle、Wii's swing and other special functions,You can experience it in the game,It is worth mentioning that,Pick up the grenade and throw it back and the function of the Cook grenade is also added to this work,Players can clearly see the fuse progress bar。

Call of Duty 3 has a significantly higher difficulty than its predecessor, the game can only be automatically saved in a fixed location, and the interval is significantly longer than the rest of the series, which requires a lot of skill from players at high difficulty. According to the statistics of the Xbox 360 version of the achievements, the clearance rate of this game is only 515%, while the highest veteran veteran difficulty clearance rate is only 755%, and the closest to us is Call of Duty Modern Warfare in 2019, which is 7679% and 1982%, which is enough to show the hardcore attributes of this work.

Xbox 360 version of the game, T Club also designed 26 achievements with a total of 1000 points, the achievements in the previous COD2 were all passables, and in COD3, fancy gameplay began to be added, including throwing back 5 grenades, completing a level with only a bolt-action rifle, and completing a level with only melee and grenades, etc., so that players have a challenge goal. Since then, the follow-up works of the COD series have begun to become a new feature of the rich achievement content, but unfortunately the PS3 at this time has not yet added the trophy system, which also makes the Xbox 360 the best version of the overall experience. In September 2016, "Call of Duty 3" was added to the Xbox backward compatibility list, which was also one of the first batch of big games to support this feature, and the Japanese game can still be played on the latest Xbox Series consoles.

Call of Duty 3" despite its experimental nature, the T company still achieved its intended goal well, with the Xbox 360 version selling 2.7 million units, the Wii version selling 2.24 million units, the PS3 version selling 1.51 million units, and the PS2 version selling 1.07 million units, and IGN gave 88 high scores. Whether it is sales or word of mouth, this work is excellent, and the T Club has also become a team that can be in charge of itself, giving Activision more choices in the COD series. And for the traditional World War II theme FPS game,This work also seems to have touched the ceiling,Players are obviously looking forward to the main team IW Society's new world view COD works,The whole series of COD3 is not well-known for a variety of reasons,But its innovative value in the entire series,Today, more than ten years later, it still leaves a deep impression。

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