After the second test of "Sixteen Voices of Yanyun" began to recruit and the promotional video was released, this game was extremely popular on the Internet. In all fairness, after watching this promotional video, I can really feel the intentions of Yanyun's producers, the production is very fine, and it is not an exaggeration to say that it is a domestic 3A.
When it comes to 3A, there is no unified standard, in simple terms: a lot of time, a lot of resources, a lot of money.
In a literal sense, Yanyun seems to be well-deserved, but with the development of the game industry, the meaning of 3A has long been more than just a measure of cost, but to provide players with an experience that exceeds expectations with higher specifications and quality, and to have expectations beyond expectations, there must be innovation. Yan Yun said a very ambitious sentence: redefine all the established. And this starts from subverting the setting of 3A, and the 3A of Yanyun World also refers to action, art, and audience.
The starting point of these three words is different, "action" is linked to the basic operation of the game, "art" is a more in-depth expression in the game, which is integrated into the game content design, and "audience" refers to the user's perspective. Now the main thing I want to talk to you about is "action".
In the action design, Yan Yun played a slogan: real kung fu, hard martial arts. That's a beautiful thing to say, so what is real kung fu, and what kind of martial arts is hard enough?
In order to make kung fu more "real", the flavor of martial arts is stronger. Yanyun specially invited Mr. Dong Wei, an action director who has won the Best Action Direction Award at the Hong Kong Film Awards and the Taiwan Film Golden Horse Awards for many times, to serve as Yanyun's official action director and participate in the design and presentation of the action. In this way, it can strengthen the martial arts action from the design source, and innovate all the best actions, martial arts moves, and action performances in the game.
"Martial arts is very hard" is actually a very pure martial arts style. Although there are many games on the market, although they are called "martial arts", in fact, the construction of the game world view is inseparable from "Xianxia". The operation of the protagonist flying in the sky at will and being everywhere is no surprise. However, exaggerated and colorful special effects can show Xianxia, but not martial arts. The distance between martial arts and the human world is much closer than the distance between Xianxia and the human world, and one of the things that Yan Yun can see very well is that "all the martial arts moves are performed in a restrained and restrained realistic style, and all the special effects in the combat situation are related to the current physical feedback." For example, if you fight an opponent, his sword is usually used to kill you, not to fly.
In fact, through Yanyun's actions, it can be seen that the producer is constantly exploring and innovating to build a new Yanyun world, and is looking forward to the day when the game is really launched