The mid-laner hero goes out to outfit a sixth-level set of damage, and the grasshopper sits firmly in the first place, as if the damage of a whole skill is higher than the second place. QE has the highest base damage and 08AP bonus, R13AP bonus, super high burst, and high passive and W sustained damage. Level 6 is the only one that can kill all heroes of the same level with full health in one set. I'm afraid of the long hand during the line period.,If you change blood but can't.,You can push the line crazily.,Level 5 melee soldier A.,QE can collect a wave of soldiers.,It's almost no blue.,And then go to the field.,Push two or three waves.,The economy overtakes the opposite side of the single a lot.。 The sixth level shouted to fight the jungler, one catch and one died, and the opposite side could not pick up the group at all in the middle stage.
There is no meat in the front row, R will die, a Q in the back row or infected by E will have residual blood, and it will snowball all the time, at this time, it is useless for AD to produce mercury, the damage is too high, and there is no need for R at all, and one of the crispy skin opposite QE will not be able to play a group. If you don't drag it out, you will win. After the revision, I just started playing, and I have both continuous damage and tool man attributes, but there is no outbreak, and the version was once popular, and it is very good to score, and the fault tolerance rate is very low. Later, all the way down, the mage equipment was also revised, the pace accelerated, the development mage collective declined, and the grasshopper was even more reduced to a sewer.
The new version has been cut several times one after another, and now the general idea is to brush the middle lane and brush the brush, with TP (support when there is a chance, and now the tower is very important).
In the early stage, it may be pressed a little, and the first wave of soldiers only mends the tail knife and controls the line to the front of the tower (the grasshopper mends the tower knife in the early stage is simply tortured). At level 6, you can slowly mend the knife with E+ Bugs (it will be much smoother with the Little Echo Book). After making the torture of men and women, push and push (brush F6 after pushing the line,Control the skill connection can be harmless),It's safe for you to push the line.,E+ bugs.,Put a Q rub from time to time.。
There is always a chance for the E skill to bounce to the opposite side, and it is disgusting if it can be disgusting, and it doesn't matter if it can't.
In short, it's a dead line, and now that Tapi exists, Yasuo only needs to make a steady profit as long as he rises in two ways.
As for killing, if you can rub E or Q, you will naturally kill it when you reach a certain blood line (either flash ewqr with a fast hand speed, or call it a jungler, there is suppression, and the jungler is very good at catching people) (if you can't kill it, you can force it back, and then it's another layer of plating).
The most important point is not to be stingy, buy more eyes, and ensure that the river on both sides is always bright. As long as you press Yasuo on the ** can't swim away, it's naturally earned, you can brush F6 without injury, Yasuo can't.
Playing in a group is in the back row to defend the advance (such as a certain wind swordman), you can also boldly flash and set people if you have an advantage, the functionality is much higher than Yasuo, and the E skill + bug, the damage in the chaos is considerable.
Outfit ideas,The torture of men and women is the core (the mythical version of this equipment is very suitable for grasshoppers,There are blue, red, and strong,And dot damage) (Modification 1,After sending this article, I saw that the mask was directly changed to waste),The second piece of the demon's embrace Ghost Book Gold body depends on the situation (more meat, more reply to high ad), Ice Staff Wear a stick and choose by yourself, whether you want to wear a big hat also depends on whether you have money or not. Grasshoppers have about 400 mana strength, which is quite impressive.
If Yasuo is out on the other side, I will be grasshoppers, and at present, Yasuo is on the line, and my grasshopper win rate is more than 80% (referring to a single line burst), so there is no problem that the line can't be beaten. First of all, the grasshopper's skill can ignore the Yasuo Wind Wall, and it has a strong consumption ability. Since grasshoppers are not early heroes, before level 6, they will consume the peasant soldier and hold the small blue book (I will bring the dark ring when I go out), and there will be a wave of small outbursts with a chance to take Yasuo's head.
After level six, you can call the jungler to catch, and the kill rate is very high, because Yasuo generally does not produce mercury in the first piece, and those who play Yasuo love show, and it is difficult to fight with a lethal rhythm, but if you bring a conqueror, you can kill it once before level six, and kill it again after counting level six, the ring is three or four layers, at this time you can wander, and the line is not empty, due to the plague and bugs, a wave of EWQ on the line can go to support, and the economy and experience of the line will not be missed.