Anti-addiction is understandable, but anti-addiction is disgusting if it is one-size-fits-all, 7-year-olds and 17-year-olds are treated equally, anyway, they are all minors, right? In this sense, could it be that I was not sensible the day before my 18th birthday, but suddenly became sensible after my 18th birthday? In fact, many people have been sanctioned by the health system for so many years, and once they reach the age of eighteen, they will have a revenge mentality, "Hahahaha, labor and management finally play the game, and there is finally no limit!" "However, the nonsense is that most people are 18 years old, just in their third year of high school.
I didn't let you play in my childhood from childhood to adulthood, and I suddenly untied the game restrictions when I was preparing for the college entrance examination, but I really have you, and I held people back for ten years and then broke out in the third year of high school? This wave, this wave may be through this mechanism to brush down a group of high school juniors who are not self-disciplined, and select self-disciplined talents from the side? High, really high and there's one more, why do you have to be eight to nine o'clock in the evening?
It's not a holiday, minors are in school, and they can't touch their mobile phones at school, and they can't call without your restrictions during the day. On holidays, people don't have to go to school during the day, they are at home all day, anyway, it's an hour, there is no difference between playing during the day and playing at night, so you limit your horse.
Does anti-addiction really work?
To be honest, it's useless.,You don't have a game and there's a short **.,It's really not good, I'll play the game for an hour each time.,It's still the same.。
Does playing games affect learning? Then let me ask you, does playing games affect your work performance? The game is not the problem itself, self-control and family education are, the more restricted you are, the more I have to play, play where you can't see, I play dimly, I couldn't play before, I have to compensate for revenge if I have the opportunity.
How to solve the problem of game recharge? If he really likes it, he can recharge it appropriately, and there must be a limit of about 100 a month, if he just follows the trend, give him a week to think about it, and then ask him if he wants to buy it after this wind has passed.
It's the same as your favorite luxury, the computer keyboard, do you have to buy all the luxuries if you like them?
Games poison the minds of minors? So if you defeat the enemy in the game today, you will be affected tomorrow and you will go to the street to kill people.
Take the fifth personality as an example, in the early days of positioning horror games, after being reported by various reports, the positioning was directly withdrawn, and it was not scary to say that horror was not scary, and it was not cute to say that it was cute.
Look at the various gift packages inside, are they expensive, expensive! casually have more than 20 game characters, buy all the characters, and lose your money.
But which child who has the intelligence to play competitive games will buy them all, and there is more than one way to get it, except for a small part of the festival limit and linkage**, all of which can be obtained by completing the daily active amount. Except for the anchor or those who want to raise an account and resell, they will not buy them all.
The game character is dressed in revealing clothes? As long as a minor has not received a distorted sex education, they will not think about a character, and they like the character only because of the character's background story and personality, simply put, don't think about everyone with your dirty thoughts.
The existence of an anti-addiction system should be deplorable, why do other developed countries not have a addiction system, while we do? Just because we are developing countries? This is not a reason. The role of the anti-addiction system is to prevent minors from becoming addicted to the game and losing or wasting their youth, but children's lives are not only about learning, they are also human beings, they need leisure and entertainment. If they have no one to accompany and talk to, they can only open the game to find that brief relaxation in the game.
If you look closely, they are all the main force who resist the game because the cultural level of the post-70s and post-80s is not very high, they will not think about their own problems, but find a way to find a scapegoat or don't recognize the problem at all. China's education started late, and this generation rarely has higher education, so it is natural to ignore the aspect of family education. And they put this missing basin on the head of the game.
Why are parents with a low level of education "speaking out", rather than parents with a certain level of education? This can only show that China's traditional education and education are still flawed, and the conceptual change is not complete, and it needs to be improved.