Recently, Lan was planned to adjust the situation, and for a while, Lan players rushed to tell each other, and after several seasons, Lan finally had a bright day. Judging from the content of the adjustment, the plan has made adjustments to Lan's second skill, which is mainly reflected in reducing CD and increasing additional AD damage. However, Lan's base damage has been reduced, and the mark minus cooldown has been increased from 1 second to 05 seconds. Generally speaking, there are strengthened and weakened, and the overall adjustment is relatively restrained, and the planner is still a little worried that Lan will exceed the standard after the adjustment.
To be honest, Lan's current situation is not optimistic, and among all the assassin heroes, he has the lowest win rate, and has not yet exceeded 46%, which is embarrassing. The strong mirror of the same era is still a strong one, and the mirror has passed the test of the Tanbian jungler era, and she is likely to be a popular jungler hero in the future. Lan wants to catch up with the camera and return to the top, it is difficult, and a simple adjustment will not achieve the effect that the player wants. Just like this adjustment, Lan's overall performance in the experience server is not optimistic.
Lan's own damage is more gua sha, once he was able to infinitely two skills, like a small spinning top infinitely connected, and the more times he scraped, he could always take away a few enemies. Since Lan's second skill has a CD interval, his combos have become less silky, and he has no explosive damage, so he is no longer suitable to be an assassin. The rescue effect of this adjustment on Lan is average, and after actual experience, the reduction of Lan's second skill CD does not make his second skill combo more silky, and it is basically not bad before the adjustment.
In terms of damage, it may be even more surprising to everyone, due to the reduction of the base damage value of the second skill, Lan's strength in the early stage has decreased, which greatly affects his farming efficiency. After the jungle area became larger, Lan had lost the ability to farm the double wilds, and now the early damage was reduced, which was a blow to him. The ratio of extra damage has been increased, and when Lan's equipment is formed, his overall damage is indeed higher than before, but it is only a little higher, almost negligible, and this adjustment cannot save Lan from fire and water.
In summary, this adjustment is a small experiment, and it will not change the status quo of Lan too much, and Lan will not rise because of it. There are two routes for future Lan's adjustment, one is to activate his skill mechanic, and the other is to increase the damage value. If Lan can successfully connect two skills infinitely, he will be able to return to the top, but Lan will exceed the standard at that time, and the plan will not allow such a thing to happen. Now players can only wait for the second adjustment of Lan to be planned, hoping for a good result.