Honor of Kings 1 No. 11 Update Attack speed shoes weakened, Jun in the clouds, Marco was stabbed, Ne

Mondo games Updated on 2024-02-01

On January 11th, the Honor of Kings official server underwent a version update, and 1 piece of equipment and 7 heroes ushered in the strength adjustment.

1. Nezha enhancement

(1) Passive True Damage Shield Enhanced

The maximum limit of the passive shield has been increased from 15% bonus life to 30% extra life, and the maximum shield limit has been nearly doubled with the increase in base stats and level growth.

Skill Hit The shield value obtained by Tinder Burn has been increased, which has accelerated Nezha's stacking shield efficiency, and can restore the True Damage Shield at the spawn point in the future.

However, the first level has lowered the blood volume by 465 points, and the full level has reduced the blood volume by 1086 points, for the whole meat and half meat Nezha, because the upper limit of the shield and the stacking of shields are nearly doubled, the overall will definitely be better than the previous meat.

However, it will be more brittle than before for the output stream Nezha, because the shield eats extra health, which will cause the output stream Nezha to have less HP than before, and the shield has not become much thicker.

(2) The additional AD bonus of a skill has been reduced

Skill 1 has increased the base value by 50 points and the skill level growth by 10 points, and lowered it by 06. Additional AD bonus, which reduces the income of Nezha's output load.

Generally speaking, it is more favorable to Nezha, who is half-meat, and the tandu is higher than before and the damage is enough to cut C, as for whether it can rise, we will depend on the subsequent win rate.

2. Aaron Enhancement

There are four main parts to the adjustment of Yalian:

(1) 3 layers of imprints play a full layer of one skill

In the past, Yalian needed 4 layers of imprints and one skill to have real damage and hegemony effects, but after adjustment, it can use 1 less basic attack than before, which shortens the warm-up time before Yalian's damage, and the fault tolerance will be improved when entering the hegemony state faster.

(2) Only the first basic attack has a chase effect

After the adjustment of Yalian, every 3 basic attacks is a cycle, and only the first basic attack has a pursuit effect, and the sticky ability will become weaker.

(3) The attack speed of the second skill has been reduced and the movement speed bonus has been added

The second skill has lowered the attack speed bonus by 10% (+2% lv) and added a 10% (+2% lv) movement speed bonus, which can make up for some adjustments to the effect of basic attack pursuit.

(4) The three-skill shield can be directly obtained by lowering and emptying

The three-skill shield has been reduced by 150 base stats, 25 level growth and 05ad bonus, shield bonus on multiplayer hits increased from 25% to 333%。

The shield value is reduced when you go head-to-head, and when you hit three targets, it's almost the same as before, and you can get a shield without hitting a target after landing with your ultimate, which is a very useful addition when escaping.

In general, the change to Yalian is that the damage rate is faster, but after the change of the basic attack pursuit effect, the summoner's skill may rely more on flashing.

Third, Huang Zhong is weakened

1. Skill cooldown: 9 (-0.)6/lv) →9(-0.4/lv)

2. Skill cooldown: 8 (-0.)4/lv) →8(-0.3/lv)

Skill 3 cooldown: 16 (-2 lv) 15 (-1.)5/lv)

[Adjustment Analysis].

Huang Zhong's full-level 1 skill increases by 1 second CD, and the full-level 2 skill increases by 05 seconds of CD, the first level of the ultimate is shortened by 1 second CD, and the full level remains the same.

A very small weakening, passive skill physical attack and critical strike chance bonus, ultimate range and double resistance bonus, these core mechanics will not have much impact on Huang Zhong's strength if they are not moved.

Fourth, Erin enhanced

Passively Enhanced Basic Attack Damage: 70 (+5 * Hero Level) (+1.)1ad)(+0.3ap) 70 (+5 * Hero Level) (+12ad)(+0.3ap)

[Adjustment Analysis].

After Erin added one or two skill CDs in the S34 season and lowered the ultimate damage, the win rate of the new season's pinnacle matches dropped significantly.

This time, Irene's enhanced basic attack was increased by 0.1AD bonus, the full-level six god outfit adds 60 damage per shot, and this enhancement is not enough to offset the last weakening.

Fifth, Hainault weakened

1. Skill (melee) skill width: 500 400

[Adjustment Analysis].

The gameplay of the new season is very popular, the melee form comes with a double resistance bonus, the amazing blood recovery ability of the first and second melee skills, and the retrospective mechanism of the ultimate, which makes the meat Haino have a super resistance to injury.

This time, it is only the width of the melee skill of 100 yards, as long as you pay a little attention when releasing the skill, it basically has no effect on the health regeneration, and it is a very small weakening.

Sixth, the king of the clouds is weakened

2. Skill Increase Attack Speed: 25% (+5% Lv) 20% (+4% Lv).

[Adjustment Analysis].

In the new season, Yun Zhongjun has performed very well after the semi-rework, and this time the attack speed bonus of the second skill has been lowered, reducing the first-level second-level skill by 5% and the full-level second-level skill by 10%.

And the new version of the Rapid Boots will also be weakened, which will have a great impact on the farming speed and continuous output ability of Yunzhongjun in the early and middle stages.

Seventh, Da Qiao adjusted

Ordinary Da Qiao's small skills have been directly changed to be synchronized with the specialized hardcover, and he directly has two skills at the first level, but the second skill can no longer be upgraded.

Passive skills are synchronized with the Specialized Hardcover to add 1 or 3 skill collision damage, the residual tide after the release of the 1st skill causes continuous damage, and the 3rd skill removes the silence effect and replaces it with the same knockback effect as the specialized hardsuit.

As for the intensity change, there is no need to analyze too much, the pinnacle 93The 7% ban rate says it all, and the middle and high segments basically lock the ban bit.

8. Weakened Swift Boots

The Boots of Haste have a 5% reduction in attack speed, a 5-point reduction in passive health regeneration at level 1, and a 10-point decrease at max level.

It is weakened for all the heroes who come out of the rapid combat boots, such as the jungler Baili Xuance, Li Bai, Yun Zhongjun, Sun Wukong, etc., against Lu Lao Fuzi and Sikong Zhen.

The biggest victim of the shooter hero is Marco Polo, and the attack speed of Marco Polo's 13 skill bullet number is 0 80 130 180.

Originally, when Marco Polo was level 4, the Rapid Combat Boots + two daggers were just 80 attack speed, and the Rapid Combat Boots were reduced by 5 attack speeds, which means that there was one more dagger.

Therefore, Marco Polo, who has finally recovered in the new season, is likely to fall to the bottom again due to the double weakening of the attack speed and blood recovery of the rapid combat boots.

The above is all the content of the official server January 11th version update, if you want to know more about the Glory of Kings strategy, please remember to pay attention!

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