The essence of Fantasy Journey to the West to resist the revision of the dungeon is because there ar

Mondo games Updated on 2024-02-04

Why do you boycott Fantasy Journey to the West now, the essence of this version is very simple, that is, there are fewer gold coins given, which most players can't accept at all. Stop stirring up conflicts between players, it's time to wake up! As a captain, it's completely understandable that you deserve more for your hard work.

Now in many areas, the scattered ecology is the captain who collects money to lead the team, and everyone has no objection to this; If you feel that it is unfair, you can also lead the team yourself. But the point is that it's actually a contradiction between the player and the planner.

Take my 175 as an example, the game experience in cash mode, with a cornucopia, there are about 16-18w fantasy coins coming in after a few swipes of a few copies, no matter which copy it is, the income is the same.

So, will I still choose to brush Qingqiu? In order to reduce the loss of HP and avoid damage in battle, I even purchased a 12-stage blood belt specifically for farming Qingqiu. And the reward of the secret realm is about 30w+ income, I still need to get a high card, play defense f, endurance f, update the back row and then brush the secret realm? I opened 30 runes all over my body to farm the dungeon, but with the current gold coin income, I will lose money if I am not careful. How can I continue to play such a gaming experience?

Stable reels became my only option, but competing with others for rewards? Even if I manage to grab it, there's no guarantee that it's a valuable item. After a few random attempts, this is undoubtedly a negative feedback! For long-term players, few people enjoy this gambling-style experience, and even the occasional brand digging is in search of novelty. Stable coin income is the best experience we are after.

The planners don't seem to understand the ecology of the game at all, and hope they don't exacerbate the antagonism between players. Even if the dungeon changes are to reduce the stability of the income, but to make the originally stable things random, do you play fantasy on the first day? Haven't you experienced the secret alteration of bottles, exquisite pictures, black markets, antiques, etc.? All of these changes eventually led to the loss of players. I also have nothing to say for those who still can't understand it. What do you think about this, you can comment in the message area.

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