In recent years, racing games have focused on bringing players a more immersive gaming experience: by creating high-definition 3D models, combined with advanced physics engines and realistic dynamic weather systems, to simulate the most realistic driving dynamics.
With the intensification of competition in the game market, how to ensure that players get the best visual experience in the shortest time is the primary problem for game developers. Traditional manual modeling methods can no longer meet the needs of game development, and game developers are looking for more efficient and accurate 3D model production methods.
Gran Turismo is a classic racing game series developed by Polyphony Digital, a racing game company owned by Sony, and the movie adaptation of the game "Gran Turismo: Extreme Racing" was released in Hollywood.
In the film, the TrackScan series of 3D scanners made a strong appearance, creating high-precision 3D models of cars, combined with AR, VR and other technologies to simulate real racing situations, providing players with an immersive virtual racing experience. These highlights demonstrate the digital transformative potential of 3D scanning technology to global gaming, tech, and automotive industry workers.
This case will show that Scantech's 3D scanner can obtain a 3D data model of the car, helping racing game developers to restore the "real" racing situation and accelerate the game development cycle.
01Customer needs
Nowadays, racing game developers are no longer satisfied with the prototype of those sleek supercars, but turn to the "classic cars" that have left a glorious mark on the history of automobiles.
Classical cars are often known for their exceptional hand-built craftsmanship, with unique design elements and historical touches on the stitching of the interiors and elegant dashboard designs. However, due to the limitations of the design and manufacturing process of these "vintage" cars, they do not leave the original data model. Customers need to restore the data models of these classic cars through advanced data acquisition methods, so that players can re-experience the charm of classic cars.
While manual modeling is still an effective way to create car models, it can be too time-consuming, laborious, and impractical for large-scale virtual racing game development. As a result, developers are more likely to use other convenient and efficient ways to obtain virtual 3D models of their cars, such as 3D scanning technology.
02 Project difficulties
1.Classical cars have evolved over the years, and every component can be fragile, so during the implementation of the project, it is necessary to minimize the impact on the surface of the body as much as possible, and it is necessary to find a non-contact measurement solution that does not require sticking.
2.Interiors of classic cars tend to focus on luxury: delicate wood finishes, hand-stitched seats, and elegant dashboards that customers demand to be highly reminiscent. However, the space in the cockpit of a car is often cramped, and the layout of the dashboard and seats restricts the posture and movement of the occupants, which places great demands on the size and flexibility of the measurement equipment.
03Solutions & Advantages
Solution: trackscan-sharp + simscan
1.With intelligent optical tracking and measurement technology, the TrackScan-Sharp 3D scanning system can start non-contact scanning without sticking, and the scanning process will not damage the body parts and paint surface, and the body surface data can be completely obtained in only 2-3 transfers in the face of a 3-4m long body.
2.Simscan is small and portable, only the size of a palm, and the camera spacing is 130mm, which has excellent performance in scanning deep holes, slits and other narrow spaces, especially suitable for data collection in narrow spaces such as car cockpits.
3.Finally, combined with professional 3D scanning software, the collected point cloud data is quickly fitted, spliced, post-processed, etc., and finally a complete high-precision 3D data model of the vehicle is formed, and the whole process takes only 35 minutes.
04 Project Summary
In applications such as virtual reality (VR) and gaming, manual modeling is no longer suitable for the current market environment that requires rapid product development and iteration. The innovative application of 3D scanning technology provides a transformative solution for the digitalization of traditional industries, significantly lowering the threshold for converting physical objects into digital models, optimizing the production process and saving production costs.
Scantech has always been committed to providing customers with innovative 3D solutions, injecting new vitality into the digital transformation of all walks of life through the continuous evolution of 3D scanning technology, and bringing more advanced and sustainable technological changes to the development of the industry.