Project Astra Dominium is a game that combines tower defense combat with automated production gameplay. In this game, players will defend themselves against waves of enemies in a level-based tower defense gameplay, while building production lines in their base to upgrade their towers.
Project Astra Dominium is set in the future more than two hundred years in the future, where humanity has to explore the depths of the universe due to the depletion of the Earth's resources, and artificial intelligence plays an important role in it, and the player takes on the role of a self-reliant AI ship.
When exploring the planets, you will face the attacks of various monsters, this is the tower defense gameplay of this game, each level needs to resist several waves of enemies, and the intensity of the level is more difficult and difficult. Each level will have a certain amount of initial gold used to build towers, and the towers will be built next to the monster's path as in most tower defense games, and when monsters enter our base, they will deduct blood from the base, and what we do is prevent the base's health from reaching zero, and the rules are similar to similar games. Killing monsters also earns money, and the time between each wave of monsters can be used to build new towers. Towers can be upgraded for money, or they can be sold for a portion of the money.
Outside of the tower defense level, there is the construction of the base. We will get resources in tower defense battles, which will be used in the construction and production of the base, and can be automated through the rational arrangement of production lines and various facilities. Through the production in the base, the towers can be upgraded with technology, as well as some additional equipment. However, because the Chinese of this work is machine translated, the translation in many places is half-understood, and there are even many places that have not been translated, and the UI font is too small, resulting in the base gameplay is very torturous to play at this stage, and the experience is not good.
Project Astra Minimum is a game that brings combat to life through a level-based tower defense gameplay that allows players to enjoy the thrill of conquering planets from easy to hard. But the intensity of the tower defense level is very high, and players need to invest more energy in the base construction gameplay to get the out-of-the-box growth of the defense tower, but at this stage, the unsatisfactory localization and too small fonts make the experience of the base gameplay not very good, and I hope that the later updates can make this work have a better experience.
Publish a collection of dragon cards to share millions of cash