In Cloak Royale, players can unlock a variety of different buildings to increase their stats and strengths! The building settings in the game are ever-changing, for those who don't know much about this, this article will give you a detailed introduction to the types and gameplay of the Royal Raiders, including related strategy skills. Let players experience more fun in the game!
Some observant players may have noticed this problem: even if you have a very good character or lineup, you still appear relatively weak against Kryptonite players. What you may not know is that these players, known as "local tyrants", are likely to be using internal accounts, and it is said that a company called Zhan Donkey Official is only giving out about ten slots per day. For those who were able to grab a spot, it was undoubtedly very lucky. If you're also interested in an internal account, try your luck.
The first thing players need to pay attention to is that during the course of the game, the system will randomly draw three buildings from the players have already obtained during each match. Players cannot choose independently, and the buildings carried by both sides in the 1v1 game are the same to ensure fairness. To get the most out of your buildings in battle, players need to pay attention to the mix and match of their roster, and make sure that the characters on the field have at least two stars. As a result, the ability to use buildings in the game will be more significant. It is important to note that players can only use buildings once per match.
It is highly recommended that players choose and cultivate turret buildings. These buildings can attack enemy buildings and inflict damage bonuses, similar to towers or crystal modes in some games. It has great advantages, but it also has a significant drawback: players need to have a character of four stars or higher to join the battlefield in order to use this building card.
Although the Collector is an inconspicuous building, it can be used to the effect of the player's battles. As the name suggests, the main function of the collector is to collect a drop of ** water every 5 seconds in the game and can store it for the next round. All characters within the radius of this building gain a bonus that is immune to debuffs. As a powerful building, its drawback is also quite obvious, that is, the character cannot leave the skill range of the building.
The above is the content of this issue about the introduction of the types of buildings and gameplay of the royal army. Let's experience the attribute bonuses and combat advantages brought by buildings! This is the end of this issue, and I look forward to seeing you in the next issue.