For MOBA games, what is the experience of a 5-minute game, recently Honor of Kings has launched a rapid game mode, with an average of 5 to 10 minutes per game, this kind of extremely fast game allows players to make full use of the scattered time, and at the same time different from the traditional mode, it can bring players a different game experience and increase the interest of players for the game.
When it comes to this Rapid Match mode, the reviews of players can be described as polarized, and players who think that fun players feel that this extreme lane and hearty team battles make him enjoy this pure game even more, and will not produce some unexpected "drops" due to too many external factors. Players who don't like this mode mainly feel that this mode almost gives up most of the operations and subverts the normal perception.
In fact, it is very reasonable for Honor of Kings to launch this kind of gameplay. With the continuous progress of the times, people's pace of life is getting faster and faster, especially among young people, there are many people who are busy in life, there is little time for entertainment, and sporadic rest time can only be used to brush up on the short, if there is a life to continue to work, which is why the short industry has risen rapidly in recent years.
And Honor of Kings has also accelerated the pace of the game intentionally or unintentionally in recent years, from the first 30 40 minutes of a game, to almost 20 minutes now, the appearance of the Storm Dragon King indicates that the game has come to an end, and even if the operation is good enough, a game will only take more than ten minutes. Therefore, it is understandable that the official will launch a new Rapid Match mode without destroying the traditional gameplay.
Compared to matchmaking and ranking in traditional mode, Quick Mode has a unique way of playing, in which players are more inclined to laning and team battles, and it is likely that they will win or lose because of a wave of team battles in the middle and late stages. However, because it is an entertainment mode, in fact, whether it is losing or winning, it will not bring too much burden to players, on the contrary, this different game experience will bring different fun to players.
Of course, this mode will also give players a lot of room to operate. The traditional matchmaking mode and ranked mode have been with us for 8 years, and many players have formed a fixed game mentality, but in this mode, all the hero strength and outfits have been reshuffled, and all in addition to the proficiency of the operation, the rest can be said to be players standing on the same running line.
Personal opinion: In fact, the emergence of this new mode is not surprising, as the pace of people's lives accelerates, the speed of the game may be more competitive, and as an entertainment mode, it is not like the traditional ranking and matching will stimulate people's strong desire to win, this extreme lane and team battle is the essence of this mode, and it is also the main experience that players are willing to enjoy.