The King of Salted Fish 2024 Zhuge Liang Quenching Strategy Refinement attribute recommendation and

Mondo History Updated on 2024-03-08

Zhuge Liang, the king of salted fish, is a vice C with a high degree of generalization, so Xiao Tao brings you the king of salted fish 2024 Zhuge Liang refining strategy today, including refining attribute recommendation and refining idea analysis, it is recommended to collect it and watch it slowly

Zhuge Liang, as a deputy C, focuses on a control, so it cannot be required by the standard of refining the main C. Especially for civilian players, refining Zhuge Liang, what they pursue is practicality, not how much popularity they have to make, and they must have a designated entry.

For Zhuge Liang, control is the most important role, mainly to create an output environment for the main C. Stun immunity and damage reduction are attributes that are more suitable for Zhuge Liang, especially stun immunity, which is very important for Zhuge Liang.

The only thing Zhuge Liang will be controlled is the vertigo state, and once he is charged, Zhuge Liang will lose the role of the deputy C.

Therefore, 100% stun immunity is a mandatory requirement, even for civilians. The upper limit of red stun immunity is 40%, and ideally 2 red and 1 orange can be full of stun immunity, but many times 2 red is only about 70%, and for the sake of insurance, 3 red is full.

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1. If the resources are really insufficient, it is recommended to have at least 2 red stun immunity bases, and wash them out first.

The secondary attribute is used to make up the stun immunity, and with a 2 red base, you can use an orange entry to fill it up. Then you can chase speed and reduce damage.

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2. If the resources are sufficient, it is recommended to base 3 red vertigo strips, and directly pull 100% to avoid stun.

You don't have to make up the sub-attributes, you can directly chase down damage or speed. The additional attributes are speed and damage reduction, which are also very important to Zhuge Liang. In addition to stun immunity, why speed should also be retained, mainly because as a control, whether Zhuge Liang can play the first hand control is very important.

Even if it is a civilian player, the speed is not as fast as Zhuge Liang on the opposite side, and the speed is higher than that of other generals, so the ideal base attribute recommendation is 3 red stun immunity + 1 red speed.

Zhuge Liang can open four holes is the basic requirement, and if there are conditions, four holes must be opened, and at this stage, three holes are no longer enough. Damage reduction is also more important for Zhuge Liang, and under the framework of 3 red stun immunity + 1 red speed, it is the best choice to chase and reduce damage.

With damage reduction, in the arena and in the push map, you can stand still, and without being seconds, Zhuge Liang will have the opportunity to control the opposing generals and create a better output environment for our main C.

To sum it up, it mainly depends on how much budget the player has:

1. Civilian players

4 Red Zhuge Suggestion: 3 stun immunity + 1 speed to ensure that it is not controlled, and to have a first-mover advantage.

2. Krypton player plan

8 Red Zhuge Suggestion: 3 stun immunity + 1-2 speed + 3-4 damage reduction or burn exemption (the main Wu country will burn, and the general will reduce damage).

3. Heavy krypton scheme

12 red or more suggestions: 4 break + 3 stun immunity + 1-2 speed + 3 burn immunity, and the rest wash damage reduction, etc. (fish have 25 damage reductions to avoid overflow waste).

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